Game Over Gopher

Teaching With Game Over Gopher

Addresses: Topics such as plotting coordinate pairs, differentiating negative coordinates from positive coordinates, and identifying the four quadrants.

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Printable Resources
(In English)

Printable Resources
(In English)

  • teacher guide iconTeacher Guide
  • gameplay video iconGameplay Video
  • common core iconCommon Core
  • guidelines iconGuidelines

Visit our website (mathsnacks.com) and go to the animation, game, or iOS app in order to download its printable resources.

Game Over Gopher Common Core Standards

Standard Standard Description
6.G.3 Draw polygons in the coordinate plane given coordinates for the vertices; use coordinates to find the length of a side joining points with the same first coordinate or the same second coordinate. Apply these techniques in the context of solving real-world and mathematical problems.
6.NS.6b Understand signs of numbers in ordered pairs as indicating locations in quadrants of the coordinate plane; recognize that when two ordered pairs differ only by signs, the locations of the points are related by reflections across one or both axes.
6.NS.6c Find and position integers and other rational numbers on a horizontal or vertical number line diagram; find and position pairs of integers and other rational numbers on a coordinate plane.
6.NS.8 Solve real-world and mathematical problems by graphing points in all four quadrants of the coordinate plane. Include use of coordinates and absolute value to find distances between points with the same first coordinate or the same second coordinate.

Math Snacks Game Guidelines

  1. We know you may not have time to play the game all the way through. Play through at least the first level, and watch the Gameplay video for each one, to get an understanding of what changes from level to level.
  2. Watch the Teaching video for each game. Each is shorter than 10 minutes, and gives really important strategies for teaching with the game, and engaging students in follow up activities to help them apply what they’ve learned.
  3. Secure lab time and secure the proper number of computers or iPads for students. All games and animations are available online. Ratio Rumble, and Pearl Diver are also on the iPad. Most games will take 2-3 hours for students to play.
  4. Games can be played in different ways: students can play individually, in pairs, in small groups or in one large group using a smartboard, depending on the technology available in your classroom or computer lab.
  5. Don’t be afraid to let the game teach. Math Snacks games aren’t designed to measure what your students already know, but to give students the chance go understand concepts. They won’t succeed at every level their first time playing, and they aren’t supposed to. Let your students make mistakes, talk with each other, create strategies and learn from those mistakes.
  6. Refer to the Teaching With guide for each game for more recommendations.