Recursos para imprimir
- Guía para el estudiante
- Guía de respuestas
- Estándares Comunes
- Teacher Guide
Visite nuestro sitio web (mathsnacks.com) e ir a la animación, juego, o iOS con el fin de descargar sus recursos imprimibles.
Estándares Comunes de Matemáticas de "Lola Escala"
||Descripción del estándar
||Know relative sizes of measurement units within one system of units including km, m, cm….Within a single system of measurement, express measurements in a larger unit in terms of a smaller unit. Record measurement equivalents in a two-column table.
||Convert like measurement units within a given measurement system.
||Convert among different sized standard measurement units within a given measurement systems, and use these conversions in solving multi-step, real world problems.
||Draw, construct, & describe geometrical figures & describe relationships between them.
||Solve problems involving scale drawings of geometric figures, including computing actual lengths & areas from scale drawing & reproducing a scale drawing at a different scale.
Math Snacks Game Guidelines
- We know you may not have time to play the game all the way through. Play through at least the first level,
and watch the Gameplay video for each one, to get an understanding of what changes from level to level.
- Watch the Teaching video for each game. Each is shorter than 10 minutes, and gives really important
strategies for teaching with the game, and engaging students in follow up activities to help them apply what they’ve learned.
- Secure lab time and secure the proper number of computers or iPads for students. All games and animations are
available online. Ratio Rumble, and Pearl Diver are also on the iPad. Most games will take 2-3 hours for students to play.
- Games can be played in different ways: students can play individually, in pairs, in small groups or in one large
group using a Smartboard, depending on the technology available in your classroom or computer lab.
- Don’t be afraid to let the game teach. Math Snacks games aren’t designed to measure what your students already know,
but to give students the chance to understand concepts. They won’t succeed at every level their first time playing,
and they aren’t supposed to. Let your students make mistakes, talk with each other, create strategies and learn from
Refer to the Teaching With guide for each game for more recommendations.